A GTAForums member has spotted some new artwork for GTA V being displayed in a Gamestop store in the US. On one of the pieces of artwork you'll notice a helicopter in the top left, something that has become a tradition featuring on official box arts for the games. Rockstar did tell us we'd be seeing new artwork as well as the game's cover reveal later this month. Given that there are only 5 days left of this month chances are we'll be seeing those this week, could what you see below be part of what Rockstar was planning to show us?
This Friday, 25th January, you can join Rockstar from 4-7PM GMT (11AM-2PM EST) and play in a variety of multiplayer modes from GTA IV, The Lost and Damned, and The Ballad of Gay Tony, on all 3 platforms.For a chance at getting invited into a game you'll need to add one of the devs to your friends list.
- PlayRockstar11 (PSN)
- GwRockstar3 (Xbox LIVE)
- GwRockstar1 (PC & streamed on our Twitch TV channel)
- PlayRockstar12 (PSN)
Patrick Brown is back with another new artwork. This one shows off Franklin and Chop, as Patrick explains himself:I really wanted to show off Chop and Franklin this time around. I love the fact that you can finally have a dog in GTA game now. What a great feature! I can't wait for this game, it's going to be great! If you're in the UK and are also one of the few people who still buys videogame magazines, look out for the next issue of Official PlayStation Magazine. If you're interested, they will be showcasing some of Patrick's artwork and have also interviewed him.
Rockstar have updated the official website today with digital versions of all the artworks and screenshots released so far. Hidden away in the update was also a brand new screenshot which you can see below. Additionally we have added updated versions of screenshots we didn't have digitally or unwatermarked before. Rockstar also said that later this month the cover art will finally be revealed.
It's been a while since we've had any GTA IV modding news to post about, but today, four years after the first public release, version 1.3 of popular modding tool OpenIV has been released. OpenIV 1.3 bring two long awaiting features. First, now it possible to view WDR and WDD models from Max Payne 3. You have all same features in viewer like for GTA IV. Second, at last, openFormats for GTA IV now supports WFT “fragments” modes, this is mean soon you will have ability to import vehicles models into 3Ds Max. Also it will be possible to make “destroyable” map objects, like you can see in video above.
For anyone looking to complete their GTA collection on Steam, the entire franchise currently has 75% off in the annual Winter Sale. The deal will continue throughout today and tomorrow so there's plenty of time to snap up whichever games you still need. Click the image below to go to the franchise page or see the links beneath it for individual game pages.
Rockstar have today uploaded more previously unreleased desktops and character artwork from Vice City, including the Crime Tree desktop (seen above) originally seen on the official Vice City website.we've dug into the crates a bit and created nice hi-res desktops of all the other character art that was never officially released in the Vice City collection. That's Avery Carrington, Cam Jones, Candy Suxx, Colonel Cortez, Gonzales, Hilary King, Old Man Earnest Kelly, Kent Paul, Steve Scott, Tommy Vercetti, Umberto Robina - AND, all of the radio DJ character art: Adam First, Pepe, Fernando Martinez, Oliver 'Ladykiller' Biscuit, Mr. Magic, Toni, and Lazlow.
Rockstar have just posted up the final part of their 3-part behind the scenes look at Vice City. Today's part looks at the design of the fantastic city that we all spent so many hours in, some of us spending more time in this game city than we did in our own ones in real life!
Remember back in the old days when videogames came in boxes and had instruction manuals and discs among other things? A nice touch Rockstar added to this experience was providing a double sided poster with the game map on the back. Today, Rockstar have posted high-res downloadable digital versions which you may be interested in if you've recently started playing the games again. Click the thumbnails below for the full size images.
Here's part two of Rockstar's look behind the scenes at the making of Vice City, as we celebrate the game's 10th anniversary this year. This part focuses on sound design.
From the attention paid to the Vice City radio dial which hosted an unprecedented soundtrack of licensed music from the 80s plus original 'talk radio' stations, to the intensive sound design that helped make the game's open world come alive, today's edition of The Lab has some glimpses behind the scenes that have never been published online til today:
Here's a cool feature from Rockstar, some behind the scenes content for the original Vice City! Check out the interactive feature embedded below. And continue reading for more details.
The iOS version of Vice City 10th Anniversary Edition has received an update today. The change log for version 1.1 includes bug fixes and minor new features.
- Improved stability on the iPod Touch 4th Generation
- Fixed an issue where a player’s helicopter spins when flying
- You can now change what song is playing from your custom playlist by shaking your device
- Fixed issue where some players experienced their device’s keyboard appearing during gameplay
- Assorted Bug Fixes
Rockstar have now officially announced the availability of GTA: San Andreas in the North American PSN Store as of yesterday, and today it will also become available in European and Asian PSN Stores as they are updated. The game is priced slightly higher than most PS2 Classics, at $14.99 (£11.99 / €14,99), although given the size and replayability of the game, one could argue this is a fair price point.