After news of GTAV's first day sales breaking $ 800 million, we all predicted that GTA V would be the quickest videogame in history to hit $ 1 billion in sales milestone. And it's gone and done just that in only three days!
Wow. That is probably the most impressive title I've ever written for a news article. You read it right, Take Two has confirmed today that Grand Theft Auto V made over $ 800 million during the first day of sales worldwide (excluding Japan and Brazil). This is a new record for first day sales, beating out the previous record holder Call of Duty: Black Ops 2, which made $ 500 million on its first day. This puts GTAV squarely on track to reach $ 1 billion in record time. It took Black Ops 2 15 days to reach this figure, while Modern Warfare 3 took 16 days. And in the film industry, the record holder is Avatar, and that took 17 days to reach a billion.
I expect most of you have now played some GTA V, and I think we can all agree it is one of the greatest games of all time, if not the greatest. Massive congratulations to everyone at Rockstar for pulling off something this amazing.
Following on from part one of their interview with Dan Houser last week, The Guardian have just posted up part two. This part has Dan go into detail about what went in to the making of GTA V, how it's improved from GTA IV, what inspired it, and what GTA inspires in other media. Dan says there's no concrete plans for future GTA games, they just make the best game they can at the time, they'll stop making GTA when it stops being interesting. With GTA V on track to be come the highest rated game of all time, it's pretty clear that we all feel GTA is still VERY interesting.
The interview ends with Dan being asked if we could see another GTA game set in the U.K. It's a question that he gives a great answer to.
Take Two have just announced by way of a press release that Grand Theft Auto V is now available worldwide, a fact some of you may be aware of already.
GTAV's manual was far too big to fit in the game case, so Rockstar broke from tradition and have released an dedicated app for it. The app contains over 100 pages, explaining the game controls and features, a tour of local neighbourhoods and activities you can do across Los Santos and Blaine County, as well as a special interactive version of the game map that can be zoomed and explored.
The embargo has been lifted and pretty much every gaming website on the internet has their review out now. No surprises but it's pretty much 10/10 across the board, with a few deciding to be more critical and knock a few marks off for various reasons. Below is a huge but probably incomplete list of reviews and their scores.
AusGAMERS - 9.8/10
CVG - 10/10
Destructoid - 9/10
Rockstar have released a GTAV companion app for iOS devices (Android coming soon) by the way of iFruit. Simply put, iFruit allows you to log in to Social Club and keep up to date with the latest news, including content from Lifeinvader. There's even stuff to do to customise your experience in GTAV with Los Santos Customs, and you can even train Chop from the app!
Official GTAV Site Update: Full Visitor’s Travelogue, Social Club Features, My Blaine County Video and MorePosted September 13th, 2013 by theGTAplace.com
Rockstar have just released what is presumably the final update to the official GTAV website tonight, and it's a pretty big update with lots of new stuff. First of all, the visitor's travelogue is now complete, with the final four sections now added.
Polygon recently got the chance to interview Rockstar's VP of Creative Dan Houser, who talked in detail about making a game with three protagonists and switching between them. It's well worth reading the whole article, but he's a couple of excerpts we thought were interesting:
"Any moment you could go and see what they're up to and it relates to what point you're up to in the real story. You just get a real feeling for them as existing outside of you controlling them, so that just kind of added this great ambient storytelling quality and fun to it.
"You jump across and Trevor's doing something crazy. Michael's stuck in some kind of existential hell hole of his own making, and Franklin is getting into his trouble."
Back in 2011, we reported on some domains Rockstar had registered that we thought might be for GTA V. More recently, you may have noticed lifeinvader.com appearing on the official GTAV website, confirming our suspicions that it may be used for a teaser site. Today, Rockstar have launched an actual website for Lifeinvader, an obvious parody of Facebook.
Time now for a competition for our readers from the U.K. musicMagpie, the company that lets you sell back your unwanted CDs, DVDs, games and other tech, are giving you the chance to win a Limited Edition Azurite Blue PlayStation 3 console plus a copy of the GTAV Collector's Edition!
We hope you're ready as there's just a little more than one week to go until the launch of GTAV. As a token of our appreciation for all the great work you do with your site, here is an exclusive screenshot for The GTA Place.
Our friends at the following fansites also received exclusive screenshots:
While we haven't been posting much of Rockstar's street marketing on here, you no doubt will have seen a lot yourself, perhaps even in your hometown, the majority of the art is stuff we've already seen. Today we have some brand new character art which has gone up in Auckland, New Zealand. GTAForums member 10 Percent Guano took some great photos of the new ones.
According to an article in the Scotsman today, so called "industry experts" are predicting that GTAV should bring in over £1 billion ($ 1.56bn) for Rockstar, by selling 25 million copies in its first year. The game has a development and marketing budget totalling £170 million, an absolutely massive amount for a videogame, so it doesn't take a mathematician to work out that this will mean a huge profit for Rockstar.
The Guardian's Matt Hill has today posted his rather lengthy interview with Dan Houser (Hill claims the transcript ran to over 10,000 words). The interview covers a number of topics, from Houser's meticulous nature in studying cities used in GTA games, to his self-admitted unstructured and disorganised being. The main theme of the interview, though, is the comparison between videogames and movies, and how the former is constantly getting more and more relevant these days. Hill points out how Grand Theft Auto IV made $ 310m on its release day alone back in 2008, that was a world record at the time in any kind of media.
Rockstar have updated the official GTAV website today with more sections to read about in the Los Santos travelogue: Security, Fitness & Entertainment. There's also 8 brand new screenshots and a new artwork which you can see at the end of this post.
IGN's article today looks at two more single player missions. It goes without saying that this preview does include slight spoilers, so avoid this if you don't want to know about them. We can't really summarise the thing because it's basically all about the two missions and not much else, but does talk about how Rockstar are interweaving the story which comes together through the three main characters very differing viewpoints. If you're interested, head on over to IGN to check it out.